[e2e] Legal fragment sizes
braden at ISI.EDU
Mon May 22 11:01:38 PDT 2006
*> I expect that most people will have also assumed that the maximum legal
*> payload is 64K, and their code probably reflects it - i.e. they may be
*> calculating the payload size in a 16-bit variable, they may have a maximum
*> buffer size of 64K, etc. So many (most?) implementations won't work with a
*> payload of more than 64K.
I wonder how many stacks we can crash this way!?
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